Space Engineers - Limited Edition

  • £25.00


Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn’t use technologies that wouldn’t be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

    Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn’t actually working:


    Space Engineers: Major Overhaul of Multiplayer 

    After six months, we are releasing the next major update, which is focusing on the complete overhaul of multiplayer in Space Engineers, and a number of new features and optimizations. 


    • Massive overhaul of multiplayer in Space Engineers
    • Female engineer!
    • New features (e.g. safe zones) and performance optimizations
    • Dedicated servers
    • New support site for the community 
    For more technical details continue to my blog post, that goes into great depth about the changes that were made to Space Engineers for this update.

    This was a massive overhaul and that’s why it wasn’t possible to make this update in weekly increments. 

    We had to redo major parts of the engine and there was a lot of experimentation - for example changing the prediction protocol on client-server and observing if it’s better for user experience or worse, and many more. Space Engineers has many systems and special care had to be taken for each of them: player character, jetpack, ship, wheeled vehicles, voxels and planets, fast moving objects, deformable entities, antenas, player standing on a moving grid, colliding grids, rotors, pistons, and many many more.

    Female Engineer

    We are adding the female engineer as a result of our cooperation and feedback from our community, as it was one of the top voted ideas at our feedback portal. You are helping us to make the game better, and this is our way of thanking you for your fantastic suggestions.

    Our female engineer was created from scratch, with brand new animations and movements. You can customize her with all of the skins that are currently available for the male engineer.

    New Features

    This multiplayer overhaul brought many new features. There are many we can mention, but we’d like to highlight the safe-zones, reworked warnings and its UI, new player respawn system, new experimental mode, updated animations, performance optimizations for all blocks to reduce their system usage, updated server lists and dedicated server management and many more!

    New support for community

    We welcome all feedback from our community, therefore we have decided to launch a new support portal, where you can find all information and support for all our games in one place. The portal should be a one stop place for all your queries, comments, tickets and questions. You can find it at:

    Would you like to know more? 

    For more technical details continue to our blog post, that goes into great depth about the changes that were made to Space Engineers for this update.

    Space Engineers is still in development.
    Everything in the game is subject to change.

    Thank you for reading this!
    Marek Rosa, CEO, Creative Director and Founder at Keen Software House